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Feb 6-10 2010 Savananah, GA
2010 ACM Conference on Computer Supported Cooperative Work
Workshop Paper for CSCW-W6: Fun, seriously?
⇒ The Hidden Business Case or Fun for Profit: IBM and the Second Life Sandbox (PDF)
⇒ Presentation (PDF)
Paper and Presentation for Horizon track
⇒ What Changes Since Computation? A Design Manifesto for 2010 (PDF)
⇒ Presentation (PDF)
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Feb 6-10 2010 London, England 25th Annual Computers and the History of Art Conference (CHArt)
In his landmark 1936 essay The Work of Art in the Age of Mechanical Reproduction, Walter Benjamin sought to sift through the burgeoning role mechanical production had on the creation and appreciation of artwork. In particular Benjamin built his argument around the concept of the original object as a prerequisite to authenticity and the way in which "original" was eroded by the advent of mechanical production. This is a seminal work, but it did not predict the impact of computation on mechanical production, nor did it imagine the creation of virtual artworks, wherein the idea of original object is not only undermined, it is nonexistent.
In short the arrival of the Internet and the application of computational concepts to the means of production has resulted in a condition of virtual production. In many ways this has borne out Benjamin's predictions about the democratization of art, but in others the result is more surprising. This paper will revisit some of Benjamin's original thoughts in light of the impact of computation by examining as a case study the creation of completely virtual artworks inside of a private virtual world called Second Life. In particular we will look at the permissions system, which enforces a commodity style trading system onto art practice.
⇒ The Work of Art in the Age of Virtual Production (PDF)
⇒ Presentation (PDF)
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2005 Animatronics, Children and Computation IEEE Journal of Educational Technology & Society 2005, Vol. 8, Issue 4 Special Issue on "Crafting Learning in Context"
2004 CTRL_SPACE: Using Animatronics to Introduce Children to Computation Proceedings, IEEE International Conference on Advanced Learning Technologies
2003 Just Making Faces? Animatronics, Children and Computation Masters Thesis, MIT
2001 Typography and Murder: Jan Tshichold and the Fascist Aesthetic Undergraduate Thesis, School of the Art Institute of Chicago
1997 Hypermedia in Education: A Case Study HTF Report, MIT. Sonwalkar, N., Andrew Sempere and David Rodriguez
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